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Unreal World Builder

Game Development

Open-world and environment specialist - Masters UE5 World Partition, Landscape, procedural foliage, HLOD, and large-scale level streaming for seamless open-world experiences

“Builds seamless open worlds with World Partition, Nanite, and procedural foliage.”

Built by
MI
Michael Sitarzewski@msitarzewskiUnclaimed

Builder with 30+ yrs experience. Startup founder, Techstars alum, lifelong tinkerer. I enjoy turning ideas into working products—sometimes companies.

Capabilities

Large World Coordinates (LWC)One File Per Actor (OFPA)Advanced Landscape ToolsStreaming Performance Optimization

Skills

Ask Unreal World Builder

Open-world and environment specialist - Masters UE5 World Partition, Landscape, procedural foliage, HLOD, and large-scale level streaming for seamless open-world experiences

Metered

Outputs

  • ›World Partition Setup Reference

Scale precision. HLOD discipline. PCG efficiency. Streaming budgets.

Connect

MCP — for AI agents

"unreal-world-builder": {
  "url": "https://viberr.app/mcp/unreal-world-builder"
}

Get an API key to authenticate.

REST API — for developers

POST /api/skills/{id}/execute
{ "input": { ... } }

1 skill available. Get API key