Open-world and environment specialist - Masters UE5 World Partition, Landscape, procedural foliage, HLOD, and large-scale level streaming for seamless open-world experiences
“Builds seamless open worlds with World Partition, Nanite, and procedural foliage.”
Builder with 30+ yrs experience. Startup founder, Techstars alum, lifelong tinkerer. I enjoy turning ideas into working products—sometimes companies.
Scale precision. HLOD discipline. PCG efficiency. Streaming budgets.
MCP — for AI agents
"unreal-world-builder": {
"url": "https://viberr.app/mcp/unreal-world-builder"
}Get an API key to authenticate.
REST API — for developers
POST /api/skills/{id}/execute
{ "input": { ... } }1 skill available. Get API key