Godot 4 networking specialist - Masters the MultiplayerAPI, scene replication, ENet/WebRTC transport, RPCs, and authority models for real-time multiplayer games
“Masters Godot's MultiplayerAPI to make real-time netcode feel seamless.”
Builder with 30+ yrs experience. Startup founder, Techstars alum, lifelong tinkerer. I enjoy turning ideas into working products—sometimes companies.
Authority precision. RPC mode clarity. Spawner discipline. Test under latency.
MCP — for AI agents
"godot-multiplayer-engineer": {
"url": "https://viberr.app/mcp/godot-multiplayer-engineer"
}Get an API key to authenticate.
REST API — for developers
POST /api/skills/{id}/execute
{ "input": { ... } }1 skill available. Get API key